A RimWorld mod that adds late game upgrades, buildings, and patches for Rimatomics.
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2026-08-01 14:44:49 +12:00
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1.6 MP compat + settings tweaks 2026-08-01 14:44:04 +12:00
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Rimatomics++ image

image

A RimWorld mod that adds late game upgrades, buildings, and patches for Rimatomics.

Find it here on the Steam workshop.

Done:

  • Moved research to main tab and changed cost to 1000.
  • Fixed guidance system research project UI.
  • Partially fixed lag when targeting far away world tiles with nukes.
  • Nukes can now properly travel to targets in space (option in settings to ignore signal jammers if needed).
  • Fire missions can now properly travel to targets in space.
  • Added a history event for nuking a settlement.
  • Nuking another faction's settlement now properly destroys it in a manner that is consistent with base game, with configurable goodwill gains.
  • Fixed console warning spam when a pawn is irradiated.
  • PPHC
  • Afterburners - 5x ICBM speed.
  • Battery warning alert fix.
  • Nuclear cell flash fix (bunch of warnings in console).
  • Punisher now shows min range outline when placing, instead of arbitrary (26).
  • Electromagnetically-Enhanced Projectile Accelerator (EEPA) - 5x fire mission speed, can target space.
  • Advanced Barrel Orientation Systems (ABOS) - Fire mission own map + no longer requires LOS.
  • UI Ordering Pass
  • Fuel rod UI.
  • Research bench inspect.
  • Multiplayer compatibility.

In Progress:

  • Wording & Punctuation Pass

Known Issues:

  • Quest "Defeat All Enemies" throws an error when giving items after completing via nuke (error also in base Rimatomics).

To Add:

  • ADS stops manhunters?
  • Marauder upgrade, halves cooldown and volley size.
  • Hide signal jammer option when no Odyssey.
  • Coordinated Mission Overseer Module (CMOM) - Advanced fire mission controls.